Shop Mobile More Submit  Join Login
About Deviant Lynn HustonUnknown Recent Activity
Deviant for 7 Years
Needs Core Membership
Statistics 19 Deviations 508 Comments 3,829 Pageviews
×

Newest Deviations

Faeryl Malaan 2 by GreenDragon1970 Faeryl Malaan 2 :icongreendragon1970:GreenDragon1970 0 0 Birthday/Christmas - Labor Day by GreenDragon1970 Birthday/Christmas - Labor Day :icongreendragon1970:GreenDragon1970 0 0 Sunset is here! by GreenDragon1970 Sunset is here! :icongreendragon1970:GreenDragon1970 0 0 Stirrup by GreenDragon1970 Stirrup :icongreendragon1970:GreenDragon1970 0 0

Favourites

Literature
Fallen Angels: Chapter Two

Star Trek: Mirror Universe
Fallen Angels
 
Chapter Two
A section of the underground chamber's wall slid to the side allowing access to the ancient sewer tunnel. This in turn lead to a damaged grate in a more modern waterway. It was possible to avoid stepping in anything, and reach the surface in an alleyway.
The sky was greatly different from the one they had seen less than an hour before. Dark clouds were threatening rain. The ground was still damp from a previous bout. The temperature was at least ten degrees warmer as well.
Emerging from the alley, they found a city unrecognizable. Though the Seine still flowed through Kolara (as they would learn the city was named), there were no other recognizable landmarks. When the Terran Empire fell, the Alliance blasted the Earth's surface from orbit. Paris was obliterated, and slave labor was used to build the new sector capital over the ruins.
Buildings were squat, dark ferrocrete, intended to intimidate, a
:iconSlaveLynnGreen:SlaveLynnGreen
:iconslavelynngreen:SlaveLynnGreen 1 0
Literature
Fallen Angels: Chapter One

Star Trek: Mirror Universe
Fallen Angels

Chapter One

Satardate: 3/19329.4
The Battle of Getha
The U.S.S. Stone Mountain had less than a minute to live. Lt. Commander Irina Chekovna shouted orders. She had to get the Warp Drive online and restore the shields before another Jem'Hadar warship took notice.
Chekovna's grandfather had served as C-in-C of Starfleet many years earlier. To escape his shadow, Irina's father had fled to a colony world at the edge of known space – Juhraya.
Irina herself had fled, joining Starfleet thirteen years ago. And she had been happy as an engineer, until the Federation-Cardassian Treaty five years ago, which turned Juhraya over to the Cardassians. Irina joined the Maquis shortly thereafter. She should have died in the Jem'Hadar crackdown. As one of the few survivors, she was granted amnesty, and rejoined Starfleet for the Dominion War.
And now, she was about to die again. Over 8000 Federation, Klingo
:iconSlaveLynnGreen:SlaveLynnGreen
:iconslavelynngreen:SlaveLynnGreen 3 24
S7M  Flurryheart by doubleWbrothers S7M Flurryheart :icondoublewbrothers:doubleWbrothers 1,034 132 Hitchhiker by CaptainZammo Hitchhiker :iconcaptainzammo:CaptainZammo 11 16 CUE THE SUN by lordcoyote CUE THE SUN :iconlordcoyote:lordcoyote 29 13 Sanaafi - Profile by KatWylder Sanaafi - Profile :iconkatwylder:KatWylder 4 5 COM Make new friends but keep discord by doubleWbrothers COM Make new friends but keep discord :icondoublewbrothers:doubleWbrothers 1,384 185 Dogs by KatWylder Dogs :iconkatwylder:KatWylder 3 5 Cat Meme by NorthernChill Cat Meme :iconnorthernchill:NorthernChill 14 10 All You Did for the 50th: Tribute to CBS/Paramount by Inspector97 All You Did for the 50th: Tribute to CBS/Paramount :iconinspector97:Inspector97 35 63 Nerd Girl and the Stereotype Squad by artwork-tee Nerd Girl and the Stereotype Squad :iconartwork-tee:artwork-tee 487 99 Happy 50th Star Trek by Inspector97 Happy 50th Star Trek :iconinspector97:Inspector97 126 43 This Means War! by artwork-tee This Means War! :iconartwork-tee:artwork-tee 652 228 Erinyes by KatWylder Erinyes :iconkatwylder:KatWylder 7 16 harleen by nebezial harleen :iconnebezial:nebezial 12,866 1,577 Greetings from Sunny Equestria by artwork-tee Greetings from Sunny Equestria :iconartwork-tee:artwork-tee 363 69

Activity


Of the Mane 6, Rainbow Dash's parents are 20% more awesome.
4.5 years and 3 computers ago, I started a project.  Writing updates for the game setting of TORG.  Including sourcebooks for the home cosms of the invading realities.  11 books done.  One more to go.
And that book is down to the last chapter.  Only three sections to go.  Another page or two.
I'm in the home stretch.  Maybe tomorrow.
Don't forget new season of MLP starts Saturday. 
I discovered my DVR wasn't set for it because:
1) the listing left out a : - making it a new show.
2) the listing for both episodes did not flag them as new, so even if MLPFiM was the same show as MLP:FiM they wouldn't record because as far as the DVR knows they are reruns.

I started this as a hypothetical (if I had the power to do what I wanted) new cartoon series.  But I've started thinking about trying to establish a RPG game based on the concept.  The plan is for players to take on the (pre-generated) roles of the Autobot scouts and their human partners.

Transformers

G1 was iconic. It introduced characters, concepts and other elements of the lore that are still a part of the Aligned Continuity. And Transformers Prime had some excellent characterization, and great ongoing plotlines. The smaller number of characters allowed them to focus more on the ones they have, but as a 30 minute toy commercial, it was limiting. And larger numbers allow for a wider variety of personal favorites and unique abilities.

So what about a series that combines elements of each? This is what I'm proposing here.

Basics

Primus, Unicron, etc. are mythic figures. Primus is the Cybertronian god. Religions don't normally have definitive proof of their validity. Many in both factions believe in Primus. Others don't. There will not be any definitive proof in the early series. Unicron may well be a major element in a later season. The Thirteen – including Megatronus, The Fallen – are historic figures, but ancient. The truth is mixed with legend and myth.

The aligned Continuity origins for Prime and Megatron, and their followers fits fairly well.

GI Joe

Prior to the arrival/reawakening of the Transformers, Earth already faced a major threat.  A ruthless terrorist organization named Cobra, bent on world conquest.  America (or possibly a NATO or UN coalition) established an elite counterterrorist unit: GI Joe.  GI Joe, Cobra, the Dreadnoks, and ARES Industries Iron Grenadiers are all factions within the setting.  Their involvement is still a new idea and is not discussed greatly here.

Decepticons

The villains are important. If they are weak, foolish, or not threatening, the heroes can't really shine. The Decepticons have three subfactions: Gladiators, Seekers, and Spies/Minicons. Initially, their base will be the Nemesis, the Decepticon flagship. It sits in orbit, and could allow the Decepticons to conquer the planet if they could gather enough energon to fully power it up. But its orbit is decaying, and keeping it up also requires energon. A major goal for the Autobots will be crippling/destroying it. (15 Decepticons + 4 Minicons = 19 total)

 

Gladiators (8)

The earliest Decepticons. Megatron's core loyalists. Brutes.

 

Megatron – Decepticon Leader – Triplechanger: Tank/Fighter-Bomber

The strongest, most powerful of the Decepticons. The TF Prime version pretty well defines what I'm looking at. Charismatic, his troops love/fear him. And sheer power wins his battles. He has tactical skill, but is a poor strategist.

 


Shockwave – Scientist – HISS Tank

An earlier generation Cybertronian, lacking in emotional programming. He is the most intelligent of the Decepticons and is responsible for repairs and designing new weapons. Both Prime and G1 versions are basically what I'm seeing. Loyal to Megatron, but fixated on his work above the cause.

 


Scrapper, Bonecrusher, Scavenger, Hook, Rumble, Frenzy – various demolitions/construction vehicles – some with a Mad Max bent.

These Gladiators will eventually be remade by Shockwave into the Combiner Devastator. This group are only held together by Megatron. They fight each other when they get bored. They enjoy tormenting the Fleshlings, and blowing up, knocking down, or otherwise destroying things.

 


Seekers
(6)

The Seekers are the remnant of a military unit that predates the War. Unique coloration and weaponry/powers, but their uniform basic design.

 


Starscream – Air Commander – Night Raven Fighter Jet

A gifted strategist, and a former explorer, with some scientific expertise. The Seekers are mostly loyal to Starscream. Starscream is a schemer. He plans to eventually lead the Decepticons, but is not foolish enough to make a straight attempt on Megatron. While he is selfish, and somewhat cowardly, his ability to bring victory ensures his troops will follow him. The Gladiators do so only when Megatron commands it.

Armed with Cluster Bombs and Null Rays.

 


Thundercracker – Warrior – Night Raven Fighter Jet

Armed with Plasma Cannons (in lieu of the G1 flamethrowers) and the ability to generate a rumbling sound that frightens and demoralizes his enemies. Of all the Seekers he is the most loyal to Megatron, enough to make Starscream suspicious of him (and not without reason).

 


Skywarp – Warrior – Night Raven Fighter Jet

Has the unique ability to Teleport – which can be used in place of Space/Ground Bridges (replacing Astrotrain from G1 as their long range transport option, but making him too valuable to risk in close combat). The fact he is kept back from the fight makes others – especially the Gladiators hate him.

 


Slipstream – Warrior – Night Raven Fighter Jet

Female Seeker

 


Thrust – Warrior – Phantom X-19 Fighter Jet

Fastest Seeker

 


Dreadwing – Warrior – Mamba VTOL?

Sixth Seeker

 


Espionage/Minicons
(5)


Soundwave – Intelligence Commander – Reconnaissance Jet

Technically one of Megatron's old Gladiators. Loyal to the cause over Megatron. Will back Starscream's play and seek to sell it to Megatron if his leader is too consumed by ego to see the big picture and the Seeker's plan will further their goals. The Minicons are loyal to him.

 


Laserbeak and Ratbat – UAV drones/birds of prey - Reconnaissance experts.

 


Ravage – drone ground scout/panther - Stealth reconnaissance.

 


Reflector – Tablet/Flying squirrel – Electronic Intelligence


Autobots

Like the Decepticons, the Autobots have subfactions. (20 Autobots) The Scouts will be the ones most likely to be a part of a plot where humans are involved. Warriors – some or all – come into play when a fight is imminent. And the Headquarters personnel will usually be supporting characters.

 


Headquarters
(4)


Optimus Prime – Autobot Leader – Semi Tractor (with Trailer)

Prime has pretty much always been iconic, and doesn't change here. The difference is he is less a battlefield commander, and more the leader of an entire people. He will let his commanders do their jobs. But if Megatron is involved, he will be there.

The trailer is normally just a means to transport slower or weaker Autobots with heavy protection. But a later version (designed by Wheeljack) might be an armor upgrade – not unlike how the G1 Ultra Magnus toy worked.

 


Ironhide – Bodyguard/Security Chief – SUV

Old and slow, Ironhide is responsible for protecting Optimus and the defense of the Ark. Ironhide is very gruff, and grumbles a lot. But he is Prime's closest friend, and would gladly die for him.

 


Ratchet – Mechanic – Ambulance

Based on the Prime version, but more of a doctor and less a general scientist.

 


Wheeljack – (Mad) Scientist – Sportscar

Based on the G1 version. An inventor, who builds both practical (and a number of impractical/failed) devices.

 


Warriors
(10)

The warriors are the Autobot's frontline soldiers, and are sent in to combat the Gladiators or Seekers.

 


Prowl – Tactical Commander – Police Car

Like Starscream, was with the military before the war. Good at winning battles, but not as good at the big picture as Starscream. This means both sides can technically win the same engagement.

 


Bulkhead – Warrior – Humvee (Heavy Combat Model)

Strongest

 


Sideswipe and Sunstreaker – The Twins – High end sportscars

Sunstreaker is vain and more concerned with his finish.


Kup – Warrior – Pickup truck

Oldest. Has vast experience, and may be a little senile.


Hot Rod – Warrior – Sportscar

Youngest. Impulsive, overconfident. But noble. Has the makings of a natural leader – though he is the most junior of the Autobots.


Arcee – Warrior – Convertible Sportscar

Female Warrior


Skyfire – Seeker – Long-Range Heavy Jet

Defector


Cliffjumper


Bluestreak


Scouts (6)

The Autobots Intelligence gathering arm, these 'bots work closely with the humans, and have friends among them. They are partnered with liasons from an elite counter-terrorist unit dedicated to defending human freedom from a ruthless terrorist organization: G.I. Joe.


Jazz – Intelligence Director – Sportscar

Another old friend of Optimus. Much more social than librarian Orion Pax in the old days. He has missed those days, especially the music. Built with heavy sonics/speakers. Partnered with Craig “Rock 'n Roll” McConnell (E5 Machine gunner).


Bumblebee – Nonthreatening compact car (if there were one with an insect name that would be the choice, maybe a Prius?)

A younger Autobot, born during the war. Enjoys the opportunity to do something useful without being directly involved in combat. Partnered with Steven “Spike” Witwicky. (E4 Mechanic).


Hound – Civilian model Convertible Humvee

Wishes he were human, and considers Earth his home now. Prefers to avoid combat. Has a Holographic projector, capable of creating large illusions. Partnered with Andrew “Footloose” Meyers (E4 Infantry)


Mirage – Spy – Astin Martin

On Cybertron he was a part of the upper crust of society, and used to the finer things. He longs to return to Cybertron and his old way of life. Has Invisibility and a number of other built in gadgets. (Sort of a combination of G1 Mirage with the alt mode and powers of Quickshadow from Rescue Bots to make a sort of James Bond).  Partnered with Courtney “Covergirl” Kreiger (E4 Cavalry)


Chromia - ??? - Motorcycle
I'm not sure on this one.  I want a female, but if there is a motorcycle, why isn't Rock 'n Roll partnered with that Autobot?


Undetermined Sixth Autobot scout/spy


Additional Joe partners (probably):

Nicky “Tunnel Rat” Lee (E4 EOD)

 

Robert “Grunt” Graves (E4 Infantry Trooper).

deviantID

GreenDragon1970's Profile Picture
GreenDragon1970
Lynn Huston
I've been drawing character sketches for my RPG characters for about 20 years. I've uploaded a few so some online friends can see my meager efforts.
My style - if I can claim to have one - is based on observing how John Bryne and Jim Lee comic art looked, and trying to emulate their techniques. I do an original in pencil, photocopy it, then use colored pencils to produce the finished work. Most of my stuff takes about 2-4 hours. Though particularly detailed stuff, like the few with backgrounds, took more like 6-8 hours.

I started this as a hypothetical (if I had the power to do what I wanted) new cartoon series.  But I've started thinking about trying to establish a RPG game based on the concept.  The plan is for players to take on the (pre-generated) roles of the Autobot scouts and their human partners.

Transformers

G1 was iconic. It introduced characters, concepts and other elements of the lore that are still a part of the Aligned Continuity. And Transformers Prime had some excellent characterization, and great ongoing plotlines. The smaller number of characters allowed them to focus more on the ones they have, but as a 30 minute toy commercial, it was limiting. And larger numbers allow for a wider variety of personal favorites and unique abilities.

So what about a series that combines elements of each? This is what I'm proposing here.

Basics

Primus, Unicron, etc. are mythic figures. Primus is the Cybertronian god. Religions don't normally have definitive proof of their validity. Many in both factions believe in Primus. Others don't. There will not be any definitive proof in the early series. Unicron may well be a major element in a later season. The Thirteen – including Megatronus, The Fallen – are historic figures, but ancient. The truth is mixed with legend and myth.

The aligned Continuity origins for Prime and Megatron, and their followers fits fairly well.

GI Joe

Prior to the arrival/reawakening of the Transformers, Earth already faced a major threat.  A ruthless terrorist organization named Cobra, bent on world conquest.  America (or possibly a NATO or UN coalition) established an elite counterterrorist unit: GI Joe.  GI Joe, Cobra, the Dreadnoks, and ARES Industries Iron Grenadiers are all factions within the setting.  Their involvement is still a new idea and is not discussed greatly here.

Decepticons

The villains are important. If they are weak, foolish, or not threatening, the heroes can't really shine. The Decepticons have three subfactions: Gladiators, Seekers, and Spies/Minicons. Initially, their base will be the Nemesis, the Decepticon flagship. It sits in orbit, and could allow the Decepticons to conquer the planet if they could gather enough energon to fully power it up. But its orbit is decaying, and keeping it up also requires energon. A major goal for the Autobots will be crippling/destroying it. (15 Decepticons + 4 Minicons = 19 total)

 

Gladiators (8)

The earliest Decepticons. Megatron's core loyalists. Brutes.

 

Megatron – Decepticon Leader – Triplechanger: Tank/Fighter-Bomber

The strongest, most powerful of the Decepticons. The TF Prime version pretty well defines what I'm looking at. Charismatic, his troops love/fear him. And sheer power wins his battles. He has tactical skill, but is a poor strategist.

 


Shockwave – Scientist – HISS Tank

An earlier generation Cybertronian, lacking in emotional programming. He is the most intelligent of the Decepticons and is responsible for repairs and designing new weapons. Both Prime and G1 versions are basically what I'm seeing. Loyal to Megatron, but fixated on his work above the cause.

 


Scrapper, Bonecrusher, Scavenger, Hook, Rumble, Frenzy – various demolitions/construction vehicles – some with a Mad Max bent.

These Gladiators will eventually be remade by Shockwave into the Combiner Devastator. This group are only held together by Megatron. They fight each other when they get bored. They enjoy tormenting the Fleshlings, and blowing up, knocking down, or otherwise destroying things.

 


Seekers
(6)

The Seekers are the remnant of a military unit that predates the War. Unique coloration and weaponry/powers, but their uniform basic design.

 


Starscream – Air Commander – Night Raven Fighter Jet

A gifted strategist, and a former explorer, with some scientific expertise. The Seekers are mostly loyal to Starscream. Starscream is a schemer. He plans to eventually lead the Decepticons, but is not foolish enough to make a straight attempt on Megatron. While he is selfish, and somewhat cowardly, his ability to bring victory ensures his troops will follow him. The Gladiators do so only when Megatron commands it.

Armed with Cluster Bombs and Null Rays.

 


Thundercracker – Warrior – Night Raven Fighter Jet

Armed with Plasma Cannons (in lieu of the G1 flamethrowers) and the ability to generate a rumbling sound that frightens and demoralizes his enemies. Of all the Seekers he is the most loyal to Megatron, enough to make Starscream suspicious of him (and not without reason).

 


Skywarp – Warrior – Night Raven Fighter Jet

Has the unique ability to Teleport – which can be used in place of Space/Ground Bridges (replacing Astrotrain from G1 as their long range transport option, but making him too valuable to risk in close combat). The fact he is kept back from the fight makes others – especially the Gladiators hate him.

 


Slipstream – Warrior – Night Raven Fighter Jet

Female Seeker

 


Thrust – Warrior – Phantom X-19 Fighter Jet

Fastest Seeker

 


Dreadwing – Warrior – Mamba VTOL?

Sixth Seeker

 


Espionage/Minicons
(5)


Soundwave – Intelligence Commander – Reconnaissance Jet

Technically one of Megatron's old Gladiators. Loyal to the cause over Megatron. Will back Starscream's play and seek to sell it to Megatron if his leader is too consumed by ego to see the big picture and the Seeker's plan will further their goals. The Minicons are loyal to him.

 


Laserbeak and Ratbat – UAV drones/birds of prey - Reconnaissance experts.

 


Ravage – drone ground scout/panther - Stealth reconnaissance.

 


Reflector – Tablet/Flying squirrel – Electronic Intelligence


Autobots

Like the Decepticons, the Autobots have subfactions. (20 Autobots) The Scouts will be the ones most likely to be a part of a plot where humans are involved. Warriors – some or all – come into play when a fight is imminent. And the Headquarters personnel will usually be supporting characters.

 


Headquarters
(4)


Optimus Prime – Autobot Leader – Semi Tractor (with Trailer)

Prime has pretty much always been iconic, and doesn't change here. The difference is he is less a battlefield commander, and more the leader of an entire people. He will let his commanders do their jobs. But if Megatron is involved, he will be there.

The trailer is normally just a means to transport slower or weaker Autobots with heavy protection. But a later version (designed by Wheeljack) might be an armor upgrade – not unlike how the G1 Ultra Magnus toy worked.

 


Ironhide – Bodyguard/Security Chief – SUV

Old and slow, Ironhide is responsible for protecting Optimus and the defense of the Ark. Ironhide is very gruff, and grumbles a lot. But he is Prime's closest friend, and would gladly die for him.

 


Ratchet – Mechanic – Ambulance

Based on the Prime version, but more of a doctor and less a general scientist.

 


Wheeljack – (Mad) Scientist – Sportscar

Based on the G1 version. An inventor, who builds both practical (and a number of impractical/failed) devices.

 


Warriors
(10)

The warriors are the Autobot's frontline soldiers, and are sent in to combat the Gladiators or Seekers.

 


Prowl – Tactical Commander – Police Car

Like Starscream, was with the military before the war. Good at winning battles, but not as good at the big picture as Starscream. This means both sides can technically win the same engagement.

 


Bulkhead – Warrior – Humvee (Heavy Combat Model)

Strongest

 


Sideswipe and Sunstreaker – The Twins – High end sportscars

Sunstreaker is vain and more concerned with his finish.


Kup – Warrior – Pickup truck

Oldest. Has vast experience, and may be a little senile.


Hot Rod – Warrior – Sportscar

Youngest. Impulsive, overconfident. But noble. Has the makings of a natural leader – though he is the most junior of the Autobots.


Arcee – Warrior – Convertible Sportscar

Female Warrior


Skyfire – Seeker – Long-Range Heavy Jet

Defector


Cliffjumper


Bluestreak


Scouts (6)

The Autobots Intelligence gathering arm, these 'bots work closely with the humans, and have friends among them. They are partnered with liasons from an elite counter-terrorist unit dedicated to defending human freedom from a ruthless terrorist organization: G.I. Joe.


Jazz – Intelligence Director – Sportscar

Another old friend of Optimus. Much more social than librarian Orion Pax in the old days. He has missed those days, especially the music. Built with heavy sonics/speakers. Partnered with Craig “Rock 'n Roll” McConnell (E5 Machine gunner).


Bumblebee – Nonthreatening compact car (if there were one with an insect name that would be the choice, maybe a Prius?)

A younger Autobot, born during the war. Enjoys the opportunity to do something useful without being directly involved in combat. Partnered with Steven “Spike” Witwicky. (E4 Mechanic).


Hound – Civilian model Convertible Humvee

Wishes he were human, and considers Earth his home now. Prefers to avoid combat. Has a Holographic projector, capable of creating large illusions. Partnered with Andrew “Footloose” Meyers (E4 Infantry)


Mirage – Spy – Astin Martin

On Cybertron he was a part of the upper crust of society, and used to the finer things. He longs to return to Cybertron and his old way of life. Has Invisibility and a number of other built in gadgets. (Sort of a combination of G1 Mirage with the alt mode and powers of Quickshadow from Rescue Bots to make a sort of James Bond).  Partnered with Courtney “Covergirl” Kreiger (E4 Cavalry)


Chromia - ??? - Motorcycle
I'm not sure on this one.  I want a female, but if there is a motorcycle, why isn't Rock 'n Roll partnered with that Autobot?


Undetermined Sixth Autobot scout/spy


Additional Joe partners (probably):

Nicky “Tunnel Rat” Lee (E4 EOD)

 

Robert “Grunt” Graves (E4 Infantry Trooper).

Comments


Add a Comment:
 
:iconslavelynngreen:
SlaveLynnGreen Featured By Owner Oct 18, 2016
Thanks for the Watch. Thanks for everything! 
Reply
:iconslavelynngreen:
SlaveLynnGreen Featured By Owner Nov 10, 2016
And the llama. Llama Love 
Reply
:iconslavelynngreen:
SlaveLynnGreen Featured By Owner Jun 13, 2017
And the Fave  Thanks for the Fav 
Reply
:iconsecteur-x7:
Secteur-X7 Featured By Owner Jun 20, 2015
Thank you very much for the watch !
Reply
:iconnorthernchill:
NorthernChill Featured By Owner Oct 10, 2014
Thanks for the watch.
Reply
:icongospodinp:
GospodinP Featured By Owner Feb 26, 2014  Hobbyist Writer
Many thanks for the :+devwatch: on :icontoreans:!
Reply
:iconsoolz:
Soolz Featured By Owner Feb 9, 2014
Thanks for the watch.
Reply
:icongreendragon1970:
GreenDragon1970 Featured By Owner Feb 9, 2014
You're welcome, thanks for the art.
Reply
:iconjadenova:
jadenova Featured By Owner Jan 29, 2014
Thanks for the watch.
Reply
:icongreendragon1970:
GreenDragon1970 Featured By Owner Feb 9, 2014
You're welcome, thanks for the art.
Reply
Add a Comment: